Humorous Flaws in Futuristic Imagery

Chrono Trigger icon-external-link-12x12 icon-search-12x12 is considered to be one of the best video games of the 90s. It’s a role-playing game (RPG) made by the same company that produced the incredibly popular Final Fantasy icon-external-link-12x12 icon-search-12x12 franchise. The goal of the game, in a nutshell, is to travel through time and alter the course of history to prevent cataclysm. The player visits many different versions of the Earth as he or she leaps from one epoch to another, including a post-apocalyptic world where people are forced to live in cities surrounded by protective bubbles.

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These bubbles are presumably to create pockets of habitation on a planet that is so ruined it can no longer sustain life. Clearly, things aren’t going so well: it’s the type of scene that suggests everyone consumes double-helpings of soylent green icon-external-link-12x12 icon-search-12x12 for breakfast, lunch and dinner.

Before the calamity that would destroy the planet, people lived in a verdant paradise, where the oceans glistened in their azure purity and the mountaintops towered vigilantly over the land. Posterity seemed ensured.

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Yet there was something very unusual about the people of this land: in the futuristic society that existed immediately before the destruction of the planet, everyone chose to isolate themselves from nature and erect protective bubbles around their highly pollutant cities.

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It is impossible not to be vexed by the peculiar sense of priority these people placed on nature. In fact, this exemplifies a particularly extreme form of environmentalism that is very rarely practiced with any degree of success: where humans resolve to endure their own waste. The people of Chrono Trigger were progressive indeed—so much so that they were going to destroy themselves before they allowed their actions to hurt the planet. It’s truly a stroke of bad luck that the alien parasite Lavos, who unceremoniously crash-landed in the year 65,000,000 B.C., was about to emerge and lay waste to the land.

Blurring the Boundaries of Entertainment (and Good Taste)

Kraid’s Theme icon-external-link-12x12 icon-search-12x12 (track from Metroid Metal by Stemage icon-external-link-12x12 icon-search-12x12 )

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Norfair icon-external-link-12x12 icon-search-12x12 (track from Metroid Metal)
Brinstar icon-external-link-12x12 icon-search-12x12 (track from Metroid Metal)


Metroid Metal icon-external-link-12x12 icon-search-12x12 is one of the very few cases where two totally unrelated cool things were successfully combined together to produce something even cooler. That said, a person performing heavy metal renditions of video game songs almost always turns out poorly, and that’s how it should be.

It’s like putting scoops of chocolate ice cream on a pepperoni pizza—maybe it sounds like a good idea at first, but reality will quickly set in after scarfing a bite or two. Some things are just better kept separate from one another, and putting too much good stuff in one place can taint a person’s previous experiences and render future experiences as unpalatable, or even disagreeable.

For example, watching people icon-external-link-12x12 icon-search-12x12 record themselves playing distortion-laden versions of video game songs and then uploading them to YouTube makes me hate heavy metal, video games, and the Internet all at the same time!

Secret Agents and Sultry Synthetic Distortion

Dam icon-external-link-12x12 icon-search-12x12 (track from GoldenEye 007 icon-external-link-12x12 icon-search-12x12 by Graeme Norgate icon-external-link-12x12 icon-search-12x12 and Grant Kirkhope icon-external-link-12x12 icon-search-12x12 and Robin Beanland icon-external-link-12x12 icon-search-12x12 and Rare icon-external-link-12x12 icon-search-12x12 )

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Silo icon-external-link-12x12 icon-search-12x12 (track from GoldenEye 007 icon-external-link-12x12 icon-search-12x12 )
Runway icon-external-link-12x12 icon-search-12x12 (track from GoldenEye 007 icon-external-link-12x12 icon-search-12x12 )

8-Bit Dream Sequence

The Requiem of Shield Knight icon-external-link-12x12 icon-search-12x12 (track from Shovel Knight icon-external-link-12x12 icon-search-12x12 by Jake Kaufman icon-external-link-12x12 icon-search-12x12 and Yacht Club Games icon-external-link-12x12 icon-search-12x12 )

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The Starlit Wilds icon-external-link-12x12 icon-search-12x12 (track from Shovel Knight icon-external-link-12x12 icon-search-12x12 )