Nonverbal Communication

One of these blue hedgehogs has rabies. Can you tell which?

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Eviler than Before

I have been learning how to play Magic the Gathering icon-external-link-12x12 icon-search-12x12 for quite a while now, but sometimes I get distracted by the horrible names on the cards and then have a hard time keeping track of what’s going on in the game. Usually they are just silly—Fleshbag Marauder icon-external-link-12x12 icon-search-12x12, Infectious Bloodlust icon-external-link-12x12 icon-search-12x12, Macabre Waltz icon-external-link-12x12 icon-search-12x12 and the like—but every once in a while a card enters your hand that is trying way too hard and doing everything wrong, like the Cruel Sadist card:

Eviler than Before

This is very entertaining to me because they use “sadist” as if it’s a neutral word that requires further categorization; like if you’re a pronounced sadist you could still be invited to join a Christian book club, run your own care center for the elderly, or succeed in adopting a child. Imagine how personal introductions might read if this were true: “Hi, my name is Chad! I am six feet tall, I enjoy listening to music, I play guitar, I like to program computers, and I am a sadist. Would you care to go to a Hawaiian barbecue with me?”

The name also implies that there are different flavors of sadists: “good sadists” and “bad sadists”—or I guess in this case, “kind sadists”. A kind sadist must be a person who brings the victim flowers before running over his dog and smashing his fingers in a car door seventeen times.

Maybe it’s just me, but it seems like Wizards of the Coast icon-external-link-12x12 icon-search-12x12 are reaching a bit. It wouldn’t surprise me if one of these days they start releasing cards with names like Psychotic Psycho, Badgering Badger, or Mad Madman. Actually, it wouldn’t surprise me if these cards already exist.

GDC 2016

The kindly wonderful (or perhaps “wonderfully kind”) people at the IGDA Games Accessibility SIG asked me if I would be willing to help run the group’s annual activities at the Game Developers Conference in San Francisco this March. I couldn’t say no, and so now I get to play as a “speaker” at the 2016 conference.

It is required that all registered GDC speakers submit a few personal details, including a 150 word description of themselves so that conference attendees will have something to reference as they are searching for the next talk or meeting to drop in on. As anyone can tell from the ChadSpace website, I very much dislike writing about myself, so after 45 very long and excruciating minutes of feigned distress, I was finally able to settle on the following:


gdc-2016-000000-inlinePresenter Name: Chad Philip Johnson
Presenter Email: ********@anacronist.com
Presenter Affiliation: Engineer, Anacronist Software
Presenter Bio: Chad Philip Johnson is a Software Engineer and budding essayist at the Northern California-based company Anacronist Software. He passes his time exploiting everyday technologies in exciting and unconventional ways, with the intent of engendering solutions to contemporary software development mispractices and conundrums. He is a proponent of the Java and Scala programming languages and technologies--which are frequently dissociated from game development processes--and anything else promoting cross-platform ideals. Fortunately, Chad also likes video games a great deal and so his interests dovetail quite naturally into his current responsibilities at work which are to 01) lead the design and implementation of a new style of tools and technologies for game developers with small- to medium-sized teams, 02) partner with companies to resurrect prematurely abandoned game ideas from the past, and 03) be a ray of sunshine in a world that plays too much Candy Crush Saga and World of Warcraft.


As usual, I went for the “more is more” approach, using all 150 words that were allotted to me. I suppose I may alter a few things , but right now the write-up seems to be as appropriate and ridiculous as just about anything else I could have come up with.

Who the @!#?@! is Schala…

…and how in the world did she end up with this song?!?

Schala’s Theme icon-external-link-12x12 icon-search-12x12 (track from Chrono Trigger icon-external-link-12x12 icon-search-12x12 by Yasunori Mitsuda icon-external-link-12x12 icon-search-12x12 by SquareSoft icon-external-link-12x12 icon-search-12x12 )

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This is perhaps the best track in Chrono Trigger—and arguably one of the most wonderful compositions in a video game—yet it couldn’t have been used less effectively. The sequence in all of its glorious mundanity can be experienced by watching a variety of videos on YouTube icon-external-link-12x12 icon-search-12x12.

According to its placement within the game, you would expect that the song was about to end up on the cutting room floor. In actuality, assigning it to Schala, her temperamental little brother Janus, and her little brother’s rude kitty cat is more likely to be due to time constraints and poor planning than an inability to recognize potential.