Street Fighter II Software Versioning

There were some missteps back in the day when Capcom was enhancing and refining the original Street Fighter II. For those who are not in the know, this game instantly established itself as the greatest thing, like… ever. After the original—let’s call it SFIIv1.0—the first revision, Champion Edition, offered some minor graphical and gameplay improvements, plus four more playable characters; let’s call this SFIIv1.1. Turbo/Hyper Fighting came after that, with new character moves, programming tweaks and sped-up gameplay; let’s call this SFIIv1.2. Super Street Fighter II followed, and four awesome new characters were introduced, but there were some astonishing changes that were made along the way, like a host of swapped graphics and sounds. This was a much more substantial update, so let’s call it SFIIv2.0. Most of these changes were equal to or better than what was replaced, but a few—like the radical modification of certain characters’ voices—were absolutely, completely and unquestionably totally fucked… but I digress. Super Street Fighter II Turbo arrived last and maintained the same general format as its immediate predecessor, but made many important gameplay enhancements, and introduced a new secret playable character; let’s call it SFIIv2.1.

There were a lot gamers out there that were rightfully expecting a new version of Street Fighter II to land in 1995; let’s call it SFIIv2.2. Alas, it never came to be, but this version would have had additional gameplay balances, more new standard moves for characters, differentiation between throws and impact-grabs, secondary walking animations for the boss characters, and (more subtly) music change/speed-up only occurring when the loser of a previous round is approaching defeat in the current round.

The bad updates in the v2.x releases were taken with the good, but not without a readily identifiable pang. As such, there could easily have been a SFIIv3.0 in 1996 with further gameplay balances, one or two more characters, improved opponent AI for the single-player experience, an operator toggle switch for bonus stages in the setup menu, unique interactions in home stages for each character (à la Vega’s climbing of the fence in Spain), removal of chip-damage victories, and MORE IMPORTANT THAN ANY OTHER CHANGE THAT COULD EVER BE MADE TO THE GAME: removal of the estrogenized voices for Guile and the announcer. Ideally, the excellent voices that were used for these characters in the v1.x releases would be restored, or convincingly mimicked.

And for what it’s worth, any Street Fighter II aficionado who knows his ass from a hole in the ground will agree with every point made above, without hesitation.

Interestingly, instead of SFIIv2.2 and a string of SFIIv3.x releases, we got Street Fighter Alpha, which sounds sort of like some preliminary version of a new type of Street Fighter software. Then we got Street Fighter Alpha 2, Street Fighter III, Street Fighter III: Double Impact, Street Fighter Alpha 3, and Street Fighter III: Third Strike, but never any further revisions of Street Fighter II. WTF Capcom?

I guess Ultra Street Fighter II on the Nintendo Switch—which was released well more than 20 years after Super Street Fighter II Turbo—is a vindication of sorts. At first, it seems like the long lost SFIIv2.2 that should have existed in 1995. Sadly, the game is more an oddity than anything else: two so-called “new” characters have been added, but both are actually clones of existing characters and have only superficial changes to their movesets. This unearthed relic is really just an ultra-low-effort release, and not the unthawing of hibernated super-potential. Let’s call it SFIIv2.11, or maybe SFIIv2.105.

The most significant improvement in Ultra Street Fighter II is that the original Japanese art is finally being used in the U.S. instead of the long-standing American art-style (see the Super Street Fighter II arcade marquee above for an example of the latter). The American art was special in its own way, but so much less at the same time. Some people say it’s terrible—I can’t really agree or disagree with that sentiment.

One of these days I’m going to talk to Capcom about making SFIIv2.2 a reality. With the right finesse, this would be a very profitable endeavor. Hopefully it will produce a healthy foundation for future revisions, and eventually a SFIIv3.0 release.

Instrumental Djent

Physical Education icon-external-link-12x12 icon-search-12x12 (track 05 from The Joy of Motion LP by Animals as Leaders icon-external-link-12x12 icon-search-12x12 )

Animals as Leaders' "The Joy of Motion" album cover. [Formatted]

Another Year icon-external-link-12x12 icon-search-12x12 (track 04 from The Joy of Motion LP)
The Woven Web icon-external-link-12x12 icon-search-12x12 (track 10 from The Joy of Motion LP)

One Burning Bush Looks Pretty Much Like Another

Excerpt from the novel Neuromancer icon-external-link-12x12 icon-search-12x12 by William Gibson icon-external-link-12x12 icon-search-12x12

William Gibson's "Neuromancer" novel art. [Formatted]

     Case slapped the simstim switch…
     …and crashed through tangled metal and the smell of dust, the heels of his hands skidding as they struck slick paper. Something behind him collapsed noisily.
     “C’mon,” said the Finn, “ease up a little.”
     Case lay sprawled across a pile of yellowing magazines, the girls shining up at him in the dimness of Metro Holografix, a wistful galaxy of sweet white teeth. He lay there until his heart had slowed, breathing the smell of old magazines.
     “Wintermute,” he said.
     “Yeah,” said the Finn, somewhere behind him, “you got it.”
     “Fuck off.” Case sat up, rubbing his wrists.
     “Come on,” said the Finn, stepping out of a sort of alcove in the wall of junk. “This way’s better for you, man.” He took his Partagas from a coat pocket and lit one. The smell of Cuban tobacco filled the shop. “You want I should come to you in the matrix like a burning bush? You aren’t missing anything, back there. An hour here’ll only take you a couple seconds.”
     “You ever think maybe it gets on my nerves, you coming on like people I know?” He stood, swatting pale dust from the front of his black jeans. He turned, glaring back at the dusty shop windows, the closed door to the street. “What’s out there? New York? Or does it just stop?”
     “Well,” said the Finn, “it’s like that tree, you know? Falls in the woods but maybe there’s nobody to hear it.” He showed Case his huge front teeth, and puffed his cigarette. “You can go for a walk, you wanna. It’s all there. Or anyway all the parts of it you ever saw. This is memory, right? I tap you, sort it out, and feed it back in.”
     “I don’t have this good a memory,” Case said, looking around. He looked down at his hands, turning them over. He tried to remember what the lines on his palms were like, but couldn’t.
     “Everybody does,” the Finn said, dropping his cigarette and grinding it out under his heel, “but not many of you can access it. Artists can, mostly, if they’re any good. If you could lay this construct over the reality, the Finn’s place in lower Manhattan, you’d see a difference, but maybe not as much as you’d think. Memory’s holographic, for you.” The Finn tugged at one of his small ears. “I’m different.”
     “How do you mean, holographic?” The word made him think of Riviera.
     “The holographic paradigm is the closest thing you’ve worked out to a representation of human memory, is all. But you’ve never done anything about it. People, I mean.” The Finn stepped forward and canted his streamlined skull to peer up at Case. “Maybe if you had, I wouldn’t be happening.”
     “What’s that supposed to mean?”
     The Finn shrugged. His tattered tweed was too wide across the shoulders, and didn’t quite settle back into position. “I’m trying to help you, Case.”
     “Why?”
     “Because I need you.” The large yellow teeth appeared again. “And because you need me.”
     “Bullshit. Can you read my mind, Finn?” He grimaced. “Wintermute, I mean.”
     “Minds aren’t read. See, you’ve still got the paradigms print gave you, and you’re barely print-literate. I can access your memory, but that’s not the same as your mind.” He reached into the exposed chassis of an ancient television and withdrew a silver-black vacuum tube. “See this? Part of my DNA, sort of….” He tossed the thing into the shadows and Case heard it pop and tinkle. “You’re always building models. Stone circles. Cathedrals. Pipe-organs. Adding machines. I got no idea why I’m here now, you know that? But if the run goes off tonight, you’ll have finally managed the real thing.”
     “I don’t know what you’re talking about.”
     “That’s ‘you’ in the collective. Your species.”
     “You killed those Turings.”
     The Finn shrugged. “Hadda. Hadda. You should give a shit; they woulda offed you and never thought twice. Anyway, why I got you here, we gotta talk more. Remember this?” And his right hand held the charred wasps’ nest from Case’s dream, reek of fuel in the closeness of the darks shop. Case stumbled back against a wall of junk. “Yeah. That was me. Did it with the holo rig in the window. Another memory I tapped out of you when I flatlined you that first time. Know why it’s important?”
     Case shook his head.
     “Because”—and the nest, somehow, was gone—“it’s the closest thing you got to what Tessier-Ashpool would like to be. The human equivalent. Straylight’s like that nest, or anyway it was supposed to work out that way. I figure it’ll make you feel better.”
     “Feel better?”
     “To know what they’re like. You were starting to hate my guts for a while there. That’s good. But hate them instead. Same difference.”
     “Listen,” Case said, stepping forward, “they never did shit to me. You, it’s different….” But he couldn’t feel the anger.
     “So T-A, they made me. The French girl, she said you were selling out the species. Demon, she said I was.” The Finn grinned. “It doesn’t much matter. You gotta hate somebody before this is over.” He turned and headed for the back of the shop. “Well, come on, I’ll show you a little bit of Straylight while I got you here.” He lifted the corner of the blanket. White light poured out. “Shit, man, don’t just stand there.”
     Case followed, rubbing his face.
     “Okay,” said the Finn, and grabbed his elbow.
     They were drawn past the stale wool in a puff of dust, into freefall and a cylindrical corridor of fluted lunar concrete, ringed with white neon at two-meter intervals.
     “Jesus,” Case said, tumbling.
     “This is the front entrance,” the Finn said, his tweed flapping. “If this weren’t a construct of mine, where the shop is would be the main gate, up by the Freeside axis. This’ll all be a little low on detail, though, because you don’t have the memories. Except for this bit here, you got off Molly….”
     Case managed to straighten out, but began to corkscrew in a long spiral.
     “Hold on,” the Finnsaid, “I’ll fast-forward us.”
     The walls blurred. Dizzying sensation of headlong movement, colors, whipping around corners and through narrow corridors. They seemed at one point to pass through several meters of solid wall, a flash of pitch darkness.
     “Here,” the Finn said. “This is it.”
     They floated in the center of a perfectly square room, walls and ceiling paneled in rectangular sections of dark wood. The floor was covered by a single square of brilliant carpet patterned after a microchip, circuits traced in blue and scarlet wool. In the exact center of the room, aligned precisely with the carpet pattern, stood a square pedestal of frosted white glass.
     “The Villa Straylight,” said a jeweled thing on the pedestal, in a voice like music, “is a body grown in upon itself, a Gothic folly. Each space in Straylight is in some way secret, this endless series of chambers linked by passages, by stairwells vaulted like intestines, where the eye is trapped in narrow curves, carried past ornate screens, empty alcoves….”
     “Essay of 3Jane’s,” the Finn said, producing his Partagas. “Wrote that when she was twelve. Semiotics course.”
     “The architects of Freeside went to great pains to conceal the fact that the interior of the spindle is arranged with the banal precision of furniture in a hotel room. In Straylight, the hull’s inner surface is overgrown with a desperate proliferation of structures, forms flowing, interlocking, rising toward a solid core of microcircuitry, our clan’s corporate heart, a cylinder of silicon wormholed with narrow maintenance tunnels, some no wider than a man’s hand. The bright crabs burrow there, the drones, alert for micromechanical decay or sabotage.”
     That was her you saw in the restaurant,” the Finn said.
     “By the standards of the archipelago,” the head continued, “ours is an old family, the convolutions of our home reflecting that age. But reflecting something else as well. The semiotics of the Villa bespeak a turning in, a denial of the bright void beyond the hull.”
     “Tessier and Ashpool climbed the well of gravity to discover that they loathed space. They built Freeside to tap the wealth of the new islands, grew rich and eccentric, and began the construction of an extended body in Straylight. We have sealed ourselves away behind our money, growing inward, generating a seamless universe of self.
     “The Villa Straylight knows no sky, recorded or otherwise.
     “At the Villa’s silicon core is a small room, the only rectilinear chamber in the complex. Here, on a plain pedestal of glass, rests an ornate bust, platinum and cloisonné, studded with lapis and pearl. The bright marbles of its eyes were cut from the synthetic ruby viewport of the ship that brought the first Tessier up the well, and returned for the first Ashpool….”
     The head fell silent.
     “Well?” Case asked, finally, almost expecting the thing to answer him.
     “That’s all she wrote,” the Finn said. “Didn’t finish it. Just a kid then. This thing’s a ceremonial terminal, sort of. I need Molly in here with the right word at the right time. That’s the catch. Doesn’t mean shit, how deep you and the Flatline ride that Chinese virus, if this thing does’t hear the magic word.”
     “So what’s the word?”
     “I don’t know. You might say what I am is basically defined by the fact that I don’t know, because I can’t know. I am that which knoweth not the word. If you knew, man, and told me, I couldn’t know. It’s hardwired in. Someone else has to learn it and bring it here, just when you and the Flatline punch through that ice and scramble the cores.”
     “What happens then?”
     “I don’t exist, after that. I cease.”
     “Okay by me,” Case said.
     “Sure. But you watch your ass, Case. My, ah, other lobe is on to us, it looks like. One burning bush looks pretty much like another. And Armitage is starting to go.”
     “What’s that mean?”
     But the paneled room folded itself through a dozen impossible angles, tumbling away into cyberspace like an origami crane.

Shop Till You Drop (Or Not)

I stopped by Best Buy this afternoon as I was out grocery shopping (I really needed avocados) to see what sort of embarrassing high jinks were afoot. I had to park in the gravel lot next to the store because there wasn’t space anywhere else. After going inside, I strolled up and down the aisles and decided I would try to be a good American (i.e. consumer-retard) and buy anything and everything that was of interest to me.

As expected, the environment was hectic and triggered a flashback from many years ago: I was living in San Francisco and travelling north to Redding on Christmas Eve so I could spend the holiday with friends and family. I am not very good at buying gifts and put this chore off till the last minute—I was naive and figured I would just quickly drop by a Target somewhere in the Bay Area and grab a few board games and some wrapping paper. It was Christmas Eve, after all, and there couldn’t possibly be very many people out shopping. What a tremendous error in judgment! The store was a zoo, people were in a frenzy, and there was merchandise strewn across every aisle. This was a jarring realization for me: I figured there would be a few weirdos still out shopping, but had no clue there would be enough to fill a store. It was at this time that I began to understand why some people don’t like Christmas.

Crowded retail store on Black Friday. [Formatted]

I spent at least 30 minutes walking through Best Buy, looking for worthwhile purchases and simultaneously soaking in the frenetic energy of the people around me. In that time, I covered most of the store, and only ended up grabbing the following items:

  • 4K Movie, Blade Runner 2049, $14.99
  • 4K Movie, Deadpool 2, $14.99
  • Xbox One Game, Doom 3 BFG Edition, $14.99

It seems that I wasn’t very successful in my attempt at empassioned and untethered consumerism. I must be a bad American, but honestly there really wasn’t very much in the way interesting stuff to spend money on. I haven’t seen either of those movies yet, but I liked the two movies on which they were based. Doom 3 has been on the “to play” list since it came out nearly 15 [!] years ago. I guess I could have purchased the 4K movie player that was half off, or the 50″ 4K television that was $300 for my bedroom, or the fully 4K capable Xbox One X, but I wouldn’t really use them all that much. The Xbox One S I purchased last year plays 4K discs not very well, but I don’t watch movies or play games frequently enough for it to matter. If I put a TV in my bedroom then the quality of my sleep would decline, I wouldn’t read as much, and my larger/better TV in the living room would get used even less than it does already.

Oh yeah, I also ordered two Apple-brand mini-DVI to DVI adapters for my two late 2009 Mac Mini model computers. They were about $8 a piece and were not on special.

So despite my best efforts, I only spent about $65 today. If groceries count then I spent about $135 total. Hopefully next year I will do a better job at being an American, but I probably won’t.